source-sdk-bullet-physics VS Rootex

Compare source-sdk-bullet-physics vs Rootex and see what are their differences.

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source-sdk-bullet-physics Rootex
1 1
42 210
- 1.9%
0.0 1.2
about 3 years ago 8 months ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

source-sdk-bullet-physics

Posts with mentions or reviews of source-sdk-bullet-physics. We have used some of these posts to build our list of alternatives and similar projects.

Rootex

Posts with mentions or reviews of Rootex. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-02.

What are some alternatives?

When comparing source-sdk-bullet-physics and Rootex you can also consider the following projects:

PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++

widelands - Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.

WickedEngine - 3D engine with modern graphics

RmlUi - RmlUi - The HTML/CSS User Interface library evolved

SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions

OGSR-Engine - OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl

StrafeAnalyzer - A tool that analyzes player inputs and tells the player how to improve player movement through statistics, realtime graphs, etc! :)

CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.

Tuna_ab

OpenMiner - Minecraft-like game engine written in C++17 with a client/server architecture and support for Lua modding

portal2-sdk13 - Portal 2 assets converted to use in Source SDK 2013

rvscript - Fast RISC-V-based scripting backend for game engines