Rootex
OGSR-Engine
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Rootex | OGSR-Engine | |
---|---|---|
1 | 10 | |
210 | 448 | |
3.3% | 1.3% | |
1.2 | 9.6 | |
8 months ago | about 1 month ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Rootex
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Structure and Abstraction
I myself was inspired by that and we had our own implementation of it in DirectX 11 in our game engine hobby project. See Rootex' RenderingDevice
OGSR-Engine
- What are your thoughts on the Gunslinger mod for CoP?
- How do I decrease stuttering, and lag in SoC?
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Played SOC multiple times with purist / fix oriented mods, now I want to try a decent modpack.
No, CoC uses CoC-Xray, which is a fork of CoP engine, OGSR uses OGSR-Engine, which is a fork of SoC engine.
- Stalker OGSR mod location? (NOT repacks!)
- Stalkers! Don't write this off, just played it, and it's the best Multiplayer stalker experience I've had to date.
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STALKER Shadow Of Chernobyl lighting glitch help.
Maybe try the OGSR engine (the engine itself i mean, not the standalone OGSR mod that use that engine) : https://github.com/OGSR/OGSR-Engine
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Stalker Shadow of Chernobyl TRUE DX11 volumetric sunshafts and bump mapping/tesselation
OGSR project, there is a github ill post a link in this comment if it works https://github.com/OGSR/OGSR-Engine
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Looking for a new STALKER experience
For more info or troubleshooting, you can join their Discord here.
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Played SOC for the first time and beat it on accident...
You can get links for the most recent version (which includes full English) from their Discord.
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Every STALKER mod I've played need mods/tweaks to be enjoyable.
You can always try the OGSR engine and see if that works with for example Shadow of Chernobyl.
What are some alternatives?
widelands - Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
tyra - Game engine for PlayStation 2™
CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.
Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch
OpenMiner - Minecraft-like game engine written in C++17 with a client/server architecture and support for Lua modding
SRP - Sky Reclamation Project for S.T.A.L.K.E.R.: Clear Sky
source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013
rvscript - Fast RISC-V-based scripting backend for game engines
zxShaderViz - A useful tool to edit and visualize shaders in real time.