Rootex
RmlUi
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Rootex
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Structure and Abstraction
I myself was inspired by that and we had our own implementation of it in DirectX 11 in our game engine hobby project. See Rootex' RenderingDevice
RmlUi
- RmlUi – The HTML/CSS User Interface Library Evolved
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declarative GUI libraries
How about https://github.com/mikke89/RmlUi ?
- Why aren't there more GUI frameworks in C++ compared to other languages?
- Lightweight C++ GUI library/framework for games
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What is the fastest, lightest weight GUI framework?
Check out these: https://github.com/ocornut/imgui https://github.com/mikke89/RmlUi
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RmlUi 5.0 Released - A user interface library for C++ based on HTML/CSS
See the release notes here: https://github.com/mikke89/RmlUi/releases/tag/5.0
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RmlUi 5.0 released - A C++ user interface library based on HTML/CSS
You're right, it's a fork of libRocket. The original library hasn't seen any development in years, so in a sense RmlUi is a continuation of it too. There's been a lot of changes since then, you can see all of it in the full changelog here.
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Is there any MIT/BSD licensed UI framework for C++ ?
I haven't actually used either one, but there's HikoGUI (previously known as TTauri) under the Boost license and RmlUI under MIT. Not sure if they're very OS-integrated in the way you want or not.
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GUI for software, not games, but lighter than Qt ?
RmlUI
- [Discussion] What are some old C++ open source projects you wish were still active?
What are some alternatives?
widelands - Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
OGSR-Engine - OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.
libRocket - libRocket - The HTML/CSS User Interface library
OpenMiner - Minecraft-like game engine written in C++17 with a client/server architecture and support for Lua modding
Elements C++ GUI library - Elements C++ GUI library
source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
rvscript - Fast RISC-V-based scripting backend for game engines
FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang