serac
JoltPhysics
serac | JoltPhysics | |
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1 | 28 | |
192 | 7,154 | |
1.0% | 4.3% | |
9.9 | 9.6 | |
4 days ago | 6 days ago | |
C++ | C++ | |
BSD 3-clause "New" or "Revised" License | MIT License |
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serac
JoltPhysics
- Jolt: Physics and collision detection library, used by Horizon Forbidden West
- Jolt Physics 5.1.0 brings soft body and improvements to character controller
- Simulation Islands
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Bevy XPBD: A physics engine for the Bevy game engine
There is now also https://github.com/jrouwe/JoltPhysics which is used in Horizon Forbidden West.
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Has anyone used Jolt physics engine?
Apparenty, this is a game engine used by Horizon Forbidden West and I was curious what you all think about this project: https://github.com/jrouwe/JoltPhysics
- After months of work, I'm excited to share the first release of Godot Jolt, an extension that integrates the Jolt physics engine into Godot, demonstrated using GDQuest's RoboBlast
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Rust – Are We Game Yet?
As far as physics engines go: Jolt currently seems to kinda disrupt the decade-long equilibrium, at least as far as I'm aware:
https://github.com/jrouwe/JoltPhysics
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X4's Upcoming Multiplayer Features Are a Huge Step Forward
No, they replaced Bullet with Jolt. That is considerably more than "some adjustment", regardless of what you think of the result.
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Oof. 7fps for an incredibly simple rocket that is well under 100 parts.
A multithreaded rigid-body engine for games: https://github.com/jrouwe/JoltPhysics
- zig-gamedev project: zphysics v0.0.4 - Zig API and C API for Jolt Physics
What are some alternatives?
sparselizard - C++ FEM library | user-friendly | multi-physics | hp-adaptive | HPC
Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
AntSimulator - Simple Ants simulator
BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.
Units - A run-time C++ library for working with units of measurement and conversions between them and with string representations of units and measurements
rapier - 2D and 3D physics engines focused on performance.
moose - Multiphysics Object Oriented Simulation Environment
godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine
mfem - Lightweight, general, scalable C++ library for finite element methods
PhysX - NVIDIA PhysX SDK
tinyphysicsengine
small3dlib