reanimate VS brick

Compare reanimate vs brick and see what are their differences.


Haskell library for building declarative animations based on SVG graphics (by reanimate)


A declarative Unix terminal UI library written in Haskell (by jtdaugherty)
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reanimate brick
14 9
1,102 1,561
0.5% -
0.0 8.0
4 months ago about 1 month ago
Haskell Haskell
The Unlicense BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of reanimate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-05.


Posts with mentions or reviews of brick. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-21.

What are some alternatives?

When comparing reanimate and brick you can also consider the following projects:

manim - Animation engine for explanatory math videos

TuiCss - Text-based user interface CSS library

plot-light - A lightweight plotting library, exporting to SVG

implicit - A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation...

OpenGL - Haskell bindings to OpenGL

gloss - Painless 2D vector graphics, animations and simulations.

Vulkan - Haskell bindings to Vulkan (see

manim - A community-maintained Python framework for creating mathematical animations.

Rasterific - A drawing engine in Haskell

vty-ui - A terminal user interface programming library similar to graphical interfaces such as GTK and QT. (DEPRECATED, see