brick VS TuiCss

Compare brick vs TuiCss and see what are their differences.

brick

A declarative Unix terminal UI library written in Haskell (by jtdaugherty)
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brick TuiCss
6 8
1,317 1,059
- -
9.0 2.8
6 days ago about 2 months ago
Haskell SCSS
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

brick

Posts with mentions or reviews of brick. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-26.

TuiCss

Posts with mentions or reviews of TuiCss. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

What are some alternatives?

When comparing brick and TuiCss you can also consider the following projects:

NES.css - NES-style CSS Framework | ファミコン風CSSフレームワーク

Turbo Vision - A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.

gloss - Painless 2D vector graphics, animations and simulations.

implicit - A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation...

reanimate - Haskell library for building declarative animations based on SVG graphics

plot-light - A lightweight plotting library, exporting to SVG

vty-ui - A terminal user interface programming library similar to graphical interfaces such as GTK and QT. (DEPRECATED, see https://github.com/jtdaugherty/brick)

Rasterific - A drawing engine in Haskell

OpenGL - Haskell bindings to OpenGL

splines - B-Splines, other splines, and NURBS in Haskell.

friday - Fast image IO and transformations.

Win32 - Haskell support for the Win32 API