brick
implicit
brick | implicit | |
---|---|---|
9 | 6 | |
1,637 | 1,459 | |
0.7% | 0.8% | |
9.4 | 8.1 | |
25 days ago | 10 months ago | |
Haskell | JavaScript | |
BSD 3-clause "New" or "Revised" License | GNU Affero General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
brick
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Show HN: Text Lambda, a versatile notebook for your personal data
Thank you!
"stash", the initial MVP version, is written in Haskell. I chose Haskell mostly because of https://github.com/jtdaugherty/brick, which is a wonderful TUI library. I also tend to prefer functional programming languages when I have the choice.
However, Text 's backend and website are currently implemented in Clojure. The app is in C + Flutter (Dart).
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brick-tabular-list has been improved infinitely.
Brick? Hadn’t heard of it so leaving for myself and others
- Brick: A declarative Unix terminal UI library written in Haskell
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How can I move from a basic hello world/number program to something more substantial?
Brick is a great library for terminal applications. I’d say start with the examples or take a look at some tutorials that use it, then just go at it.
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A simple tui to launch gzdoom mods
Thanks. Yeah I was surprised myself at how much of a capable tool whiptail turned out to be. Especially since I'd heard it has issues with returning values, or not being as capable as dialog. I was actually in the midst of choosing between it, Haskell's brick, or python's PromptToolkit, yet settled on whiptail to see how far a bash approach could take me.
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wordle - Wordle clone in the terminal
Written in Haskell with brick.
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Writing Programs with Ncurses
There is brick[1][2] for Haskell. Other languages may have something similar.
[1] https://hackage.haskell.org/package/brick
[2] https://github.com/jtdaugherty/brick/blob/master/docs/samtay...
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If you could change one thing about Emacs what would it be?
In that vein, a declarative way to build (Text) UI like html+css. Or something along the lines of what Brick is for terminals.
implicit
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Powerful, Open-Source, Programmatic CAD
Run this in both implicitcad and openscad
https://github.com/Haskell-Things/ImplicitCAD/blob/master/Ex...
Try and form a clean ring by subtracting a cylinder from it, you have to dial the resolution so high that it takes minutes to get a result that approximates what you can get min milliseconds in openscad.
The team is not interesting in fixing it and shows a fundamental flaw with how they handle thin intersections. ImplicitCad is sadly nothing more than a non-functioning hobby project and should be labeled as such.
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OpenSCAD: The Programmer's Solid 3D CAD Modeller
There's also ImplicitCAD, which can use OpenSCAD language or Haskell https://github.com/Haskell-Things/ImplicitCAD
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Show HN: Make 3D art in your browser using Lisp and math
There's also ImplicitCAD (https://github.com/Haskell-Things/ImplicitCAD) which produces STLs, as it is designed for CAD. It uses implicit functions, which I believe are similar to SDFs (I believe the idea is not to necessarily correspond to the distance function).
- Dhall: A Gateway Drug to Haskell
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I printed a waistband tightener to hold my skirt up!
ImplicitCAD is essentially OpenSCAD with bevels.
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OpenScad is great, but slow to render.
You might take a look at ImplicitCAD. It accepts OpenSCAD code (as well as some other more exotic formats) and can render much much faster depending on resolution. There's an online editor/renderer here that would tell you whether it can handle your existing code unmodified.
What are some alternatives?
reanimate - Haskell library for building declarative animations based on SVG graphics
openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller
gloss - Painless 2D vector graphics, animations and simulations.
plot-light - A lightweight plotting library, exporting to SVG
splines - B-Splines, other splines, and NURBS in Haskell.
Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.