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How can I move from a basic hello world/number program to something more substantial?
4 projects | reddit.com/r/haskell | 26 May 2022
Brick is a great library for terminal applications. I’d say start with the examples or take a look at some tutorials that use it, then just go at it.
A simple tui to launch gzdoom mods
1 project | reddit.com/r/bash | 14 Feb 2022
Thanks. Yeah I was surprised myself at how much of a capable tool whiptail turned out to be. Especially since I'd heard it has issues with returning values, or not being as capable as dialog. I was actually in the midst of choosing between it, Haskell's brick, or python's PromptToolkit, yet settled on whiptail to see how far a bash approach could take me.
wordle - Wordle clone in the terminal
4 projects | reddit.com/r/commandline | 2 Feb 2022
Written in Haskell with brick.
FINAL CUT alternatives - brick, notcurses, FTXUI, blessed, and ansi-styles-python
22 projects | 5 Sep 2021
A declarative Unix terminal UI programming library written in Haskell (by jtdaugherty)
Writing Programs with Ncurses
17 projects | news.ycombinator.com | 30 Aug 2021
There is brick for Haskell. Other languages may have something similar.
If you could change one thing about Emacs what would it be?
6 projects | reddit.com/r/emacs | 24 Aug 2021
In that vein, a declarative way to build (Text) UI like html+css. Or something along the lines of what Brick is for terminals.
Suggestions for "dashboard" graphics libraries?
4 projects | reddit.com/r/haskell | 13 Aug 2022
Not really dashboard library, but reanimate is a good library for this kind of stuff.
How was your study routine to become good at haskell?
4 projects | reddit.com/r/haskell | 12 Jul 2022
Some other "applications" (if you're not interested in compilers) might be writing shell scripts: https://hackage.haskell.org/package/turtle Or animating stuff: https://github.com/reanimate/reanimate and https://hackage.haskell.org/package/gloss
Looking for SVG library recommendations
3 projects | reddit.com/r/haskell | 23 Mar 2022
That aside, it seems that svg-tree doesn’t support filter elements, so I recommend reanimate-svg. You can join the Discord server for Reanimate and ask for help. Good luck.
Manim – Python library for creating mathematical animations
6 projects | news.ycombinator.com | 12 Mar 2022
See also reanimate, a very similar Haskell library: https://reanimate.github.io/
Advanced programming exercises/apps recommendations to code
8 projects | reddit.com/r/haskell | 19 Jan 2022
This is very niche, but something I've wanted to do for a while is to generate some cool physics example on the surface of a sphere with https://hackage.haskell.org/package/hamilton, and display it with https://reanimate.github.io/ (using https://hackage.haskell.org/package/linear for the projection)
[Newcomer] Status of AI, graphics programming and performance in Haskell?
6 projects | reddit.com/r/haskell | 5 Nov 2021
Hi u/Target_Organic, I wich you a warm welcome! Haskell is often very satisfying to work with, it has a sense of beauty in it. Regarding your questions: 1. I never had big problems about performance. However, I personally place more emphasis about correctness, simplicity and readability of my programs. Performance tuning comes after. 2. For graphic libraries, I know diagrams, Reanimate and Haskell-chart. Since you seems interested by mathematical approach to graphics, I think you will find happiness there. 3. I'm not sure about the AI field. Other, more practical languages such as Python seems to have taken the lead. What is sure for me, that Machine Learning/NN would be nicely describe in Haskell with solid foundations.
Reanimate: great library for creating math videos similar to 3Blue1Brown
1 project | reddit.com/r/haskell | 8 Oct 2021
Manim: An animation engine for explanatory math videos
10 projects | news.ycombinator.com | 20 Aug 2021
Beginner Question on library
2 projects | reddit.com/r/haskell | 12 Mar 2021
I would suggest reanimate or gloss. I think gloss is simpler, but uglier. reanimate has a nice website: https://reanimate.github.io/. At the top there are links to documentation, the api reference and a playground. You can start without installing anything by using the online playground.
What are some alternatives?
TuiCss - Text-based user interface CSS library
manim - Animation engine for explanatory math videos
implicit - A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation...
gloss - Painless 2D vector graphics, animations and simulations.
plot-light - A lightweight plotting library, exporting to SVG
OpenGL - Haskell bindings to OpenGL
Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)
vty-ui - A terminal user interface programming library similar to graphical interfaces such as GTK and QT. (DEPRECATED, see https://github.com/jtdaugherty/brick)
Rasterific - A drawing engine in Haskell