rapier VS three

Compare rapier vs three and see what are their differences.

rapier

2D and 3D physics engines focused on performance. (by dimforge)

three

[abandoned] Totally not inspired Rust 3D library (by three-rs)
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rapier three
39 2
3,545 554
5.6% 0.5%
8.4 0.0
4 days ago over 1 year ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rapier

Posts with mentions or reviews of rapier. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-06.

three

Posts with mentions or reviews of three. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-14.

What are some alternatives?

When comparing rapier and three you can also consider the following projects:

box2d-wasm - Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.

StationIapetus - 3rd person shooter in the very early development phase

bevy - A refreshingly simple data-driven game engine built in Rust

bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.

parry - 2D and 3D collision-detection library for Rust.

RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]

nakama - Distributed server for social and realtime games and apps.

froggy - Component Graph System experiment

PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

gdnative - Rust bindings for Godot 3

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

Backroll-rs-test - A macroquad sample project that has rollback