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Top 20 Rust Computation Projects
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I believe they've done more complicated physics in their game bitcraft, but that code hasn't been released yet (no idea if it will be.) But there has been work in the discord recently and 2 member have individually implemented rapier[1] at this point. I can't say anything about the related netcode however as I don't know how much they've focused on it. At the very least work has been done.
The unity tutorial is just to get up and running as fast as possible in the simplest way possible, not to make the perfect decisions for a networked physics based game.
I however do think they should provide an actual reference to prove the claim,
[1] https://github.com/dimforge/rapier
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InfluxDB
InfluxDB high-performance time series database. Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems.
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Project mention: Peng ā a minimal Rust-based quadrotor simulation pipeline | news.ycombinator.com | 2024-08-21
4. [nalgebra]((https://nalgebra.org) for matrix operations.
There are still a few things I'm searching for, such as a robust optimization library. Currently, I'm experimenting with [OpEn]((https://alphaville.github.io/optimization-engine) for nonlinear model predictive control, but I hope to find something akin to [acados](https://github.com/acados) in Rust. Additionally, while nalgebra is solid, I believe it still doesn't outperform [Eigen]((https://eigen.tuxfamily.org) in terms of performance, though Rust's language features might limit the possibility of implementing something like Eigen.
I'm open to suggestions and feedback! For instance, Iām still debating whether to modularize the pipeline and add async features, or whether to keep things simpler to avoid overwhelming beginner learners.
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rs-opw-kinematics
Rust implementation of inverse and forward kinematic solutions for six-axis industrial robots with a parallel base and spherical wrist.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Rust Computation discussion
Rust Computation related posts
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SpacetimeDB
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Generics in Rust: murky waters of implementing foreign traits on foreign types
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Xkcd 2916: Machine
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Rapier: Fast 2D and 3D physics engines written in Rust
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Does anyone know a physics engine where I could simulate a building collapse or such?
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Geometric Algebra to Geometric Computing Software Developers
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Bevy XPBD: A physics engine for the Bevy game engine
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Index
What are some of the best open-source Computation projects in Rust? This list will help you:
# | Project | Stars |
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1 | rapier | 4,441 |
2 | nalgebra | 4,255 |
3 | glam-rs | 1,690 |
4 | nphysics | 1,633 |
5 | Emu | 1,604 |
6 | cgmath-rs | 1,169 |
7 | ncollide | 930 |
8 | arrayfire-rust | 825 |
9 | statrs | 675 |
10 | collenchyma | 478 |
11 | QuantMath | 380 |
12 | rulinalg | 290 |
13 | scirust | 268 |
14 | rust-GSL | 199 |
15 | rust-opencl | 170 |
16 | lapack | 85 |
17 | rust-blas | 84 |
18 | blas | 81 |
19 | rustimization | 52 |
20 | rs-opw-kinematics | 20 |