rapier VS nakama

Compare rapier vs nakama and see what are their differences.

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rapier nakama
39 40
3,574 8,349
4.0% 1.8%
8.4 8.9
7 days ago 5 days ago
Rust Go
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rapier

Posts with mentions or reviews of rapier. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-06.

nakama

Posts with mentions or reviews of nakama. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-01.

What are some alternatives?

When comparing rapier and nakama you can also consider the following projects:

box2d-wasm - Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.

ggpo - Good Game, Peace Out Rollback Network SDK

bevy - A refreshingly simple data-driven game engine built in Rust

GameNetworkingSockets - Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

parry - 2D and 3D collision-detection library for Rust.

LiteNetLib - Lite reliable UDP library for Mono and .NET

PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

starboard - Moved to https://github.com/aquasecurity/trivy-operator

gdnative - Rust bindings for Godot 3

siad - The Sia daemon

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

macroquad - Cross-platform game engine in Rust.