nakama VS macroquad

Compare nakama vs macroquad and see what are their differences.

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nakama macroquad
40 56
8,278 2,758
2.3% -
9.0 7.8
6 days ago 8 days ago
Go Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nakama

Posts with mentions or reviews of nakama. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-01.

macroquad

Posts with mentions or reviews of macroquad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-14.

What are some alternatives?

When comparing nakama and macroquad you can also consider the following projects:

ggpo - Good Game, Peace Out Rollback Network SDK

miniquad - Cross platform rendering in Rust

GameNetworkingSockets - Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

bevy - A refreshingly simple data-driven game engine built in Rust

LiteNetLib - Lite reliable UDP library for Mono and .NET

ggez - Rust library to create a Good Game Easily

rapier - 2D and 3D physics engines focused on performance.

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

starboard - Moved to https://github.com/aquasecurity/trivy-operator

raylib - A simple and easy-to-use library to enjoy videogames programming

siad - The Sia daemon

gdnative - Rust bindings for Godot 3