pybullet-gym
sofa
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pybullet-gym | sofa | |
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7 | 4 | |
810 | 864 | |
- | 3.2% | |
0.0 | 9.7 | |
over 2 years ago | about 3 hours ago | |
Python | C++ | |
GNU General Public License v3.0 or later | GNU Lesser General Public License v3.0 only |
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pybullet-gym
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Well, at least Epic kinda started "promoting" Rocket League inside Fortnite LUL
And when something like "RL/Fortnite Racing" comes out, with shared inventory, it may work as the pilot "beta test" of RL finally working in UE5. At least the game's physics engine (pybullet.org) is independent of the graphics. https://x.com/CactousMan/status/1690437803711320064
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Mujoco vs Pybullet for closed loop chain environment
From what I know in pybullet you define the system of the environment loading an urdf file. So if you check the InvertedPendulum environment of pybullet I think you could create your desired urdf without a problem. I have not used mujoco, but it seems strange that it could not do what you want to do... Maybe there is a parameter of the joints or some kind of tolerance for the initial position?
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Alternatives to Unity3D for simulating 3D environments with realistic physics for robotics and training a reinforcement learning model?
So far I found PyBullet, RobotPy, RobotDK, SOFA, and some others, but I wonder if there is something that is comparable or better than Unity 3D for this specific use case.
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Getting started in 3D design
yeah, i guess compared to modeling tools like tinkercad, blender is not intuitive and hard to learn. im not aware of any FEM with blender but there's bullet, basis of https://pybullet.org/. blender has an omniverse connector now so it could probably be used in a pipeline with nvidia's isaac. https://developer.nvidia.com/isaac-sim https://developer.nvidia.com/blog/introducing-omniverse-usd-support-for-blender/
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I’m 15 and this is yeet
Programming is also really important when learning anything about machine learning and I would start out with the OpenAI Gym and its derivative for learning some of the simpler algorithms on toy environments that doesn't require a whole lot of computing power. Then you can move on to the more hardware constrained simulators that I mentioned in the previous comment (MuJoCo, PyBullet, NVIDIA Isaac Gym).
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[N] Mujoco is free for everyone until October 31 2021
shout-out to the open-source clones of the mujoco gym environments here
- Ask questions ahead of the Microsoft Research RL AMA on March 24 with John Langford and Akshay Krishnamurthy
sofa
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SOFA Simulation
I have explored various resources, including the official Sofa website, SofaPython3 website, and YouTube videos, yet I have not been successful in locating valuable guidance on initiating the learning process for Sofa using Python. I know how to write basic Python, but I find myself perplexed regarding the necessary steps to construct models and execute simulations effectively.
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Python for everyone : Mastering Python The Right Way
SOFA (Simulation Open Framework Architecture )
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Alternatives to Unity3D for simulating 3D environments with realistic physics for robotics and training a reinforcement learning model?
So far I found PyBullet, RobotPy, RobotDK, SOFA, and some others, but I wonder if there is something that is comparable or better than Unity 3D for this specific use case.
- Most Popular C[++] Open-Source Physics Engines
What are some alternatives?
brax - Massively parallel rigidbody physics simulation on accelerator hardware.
mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.
gym-pybullet-drones - PyBullet Gymnasium environments for single and multi-agent reinforcement learning of quadcopter control
box2d-lite - A small 2D physics engine
Super-mario-bros-PPO-pytorch - Proximal Policy Optimization (PPO) algorithm for Super Mario Bros
LiquidFun - 2D physics engine for games
gym_solo - A custom open ai gym environment for solo experimentation.
qu3e - Lightweight and Simple 3D Open Source Physics Engine in C++
rl-baselines-zoo - A collection of 100+ pre-trained RL agents using Stable Baselines, training and hyperparameter optimization included.
Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
rex-gym - OpenAI Gym environments for an open-source quadruped robot (SpotMicro)
Chipmunk - A fast and lightweight 2D game physics library.