Most Popular C[++] Open-Source Physics Engines

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • Bullet

    Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

  • mujoco

    Multi-Joint dynamics with Contact. A general purpose physics simulator.

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  • reactphysics3d

    Open source C++ physics engine library in 3D

  • qu3e

    Discontinued Lightweight and Simple 3D Open Source Physics Engine in C++

  • sofa

    Real-time multi-physics simulation with an emphasis on medical simulation. (by sofa-framework)

  • Box2D

    Box2D is a 2D physics engine for games

  • LiquidFun

    2D physics engine for games

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • Chipmunk

    A fast and lightweight 2D game physics library.

  • box2d-lite

    A small 2D physics engine

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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