prboom-plus-rt
reshade
prboom-plus-rt | reshade | |
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35 | 784 | |
793 | 3,815 | |
- | - | |
0.0 | 9.7 | |
9 months ago | 9 days ago | |
C++ | C++ | |
- | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
prboom-plus-rt
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Any way to leverage new Ray-Tracing update for DOOM Classic RT (PrBoom: Ray Traced)?
The latest release of this Classic DOOM Mod added support for AMD GPU's: https://github.com/sultim-t/prboom-plus-rt/releases
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DLSSTweaks - DLL hook that can force DLAA onto DLSS-supported titles, along with tweaking presets used by DLSS 3.1
Doom Raytraced -> https://github.com/sultim-t/prboom-plus-rt/releases/tag/v2.6.1-rt1.0.6 (based or prboom)
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other than hl2, what would you like to play in full-blown rtx?
All Doom engine based games. There's already Doom with RT, and I've heard that someone already created lighting data for Doom 2, but there's also Heretic, Hexen and Strife. Especially Hexen! It looked pretty awesome as it was those days at 320x200, it obviously looks light years better running on modern engines, but I imagine it being absolutely mind-blowing with RT.
- I’m upgrading from a GTX 1080 ti to an RTX 3090
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What's everyone best looking game?
Doom. With RT it might even actually run at 100 FPS now... Last time I tried, I had to use FSR to hit 100 FPS at 1440p, and that was with a 3080 Ti.
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Any way of completely muting audio when using PrBoom+ / raytraced Doom?
I have a question about using PrBoom+ - before anyone asks why I'm using that instead of GZDoom - it's because I've been playing a lot of the ray-traced Doom mod which I think is amazing - and that mod has been done for PrBoom+ : https://github.com/sultim-t/prboom-plus-rt/releases
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7950X+6900XT+128GB DDR5+4K/144Hz/42" LCD
I think he means PrBoom-Plus-RT that was linked by /u/Wietse10.
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RTX 4090 on 3440x1440 res
By doom-rt I'm referring to the pathtraced (that is, full ray tracing, no rasterization) of Doom from 1993: https://github.com/sultim-t/prboom-plus-rt/releases
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RTX4090 in stock but can't sell yet!!
I hope you're at least playing [Doom RT}(https://github.com/sultim-t/prboom-plus-rt/releases) on that now! The SM64 PC port has a Raytracing mod now too, if you're up for figuring out how to compile and install that.
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Is a new quake game coming out? I loved the spooky vibe it had.
I mean, there’s a version of PrBoom+ that has ray tracing. here
reshade
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Jagged edges on everything, regardless of AA settings
If you are interested in making it look even better, then installing ReShade and adding FSAA there also makes a huge improvement over the best settings in game.
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For Artwork Creators: How to make a proper fog of war?
Reshade is popularly used with a vast variety of presets to change the atmosphere, anything works which you find appealing. I like u/Gwnf5066 presets.
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Utah motion shoots! I've installed reshade yesterday and I'm in LOVE! Comment what map and car you'd like to see me do next! Have a good one fellas!
Reshade.me!
- Blurry textures after ~20-30 meters.
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Rebelfleet meets CIS Remnants in the atmossphere of Bespin. Some cinematic shots.
https://steamcommunity.com/sharedfiles/filedetails/?id=1770851727 + https://reshade.me/
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more realistic graphics part II
I spend some time today and klicked through various reshade filters (free download at https://reshade.me ). They can be turned on and off ingame via hotkey, live-changed during the game and have (almost) no performance hit. They also do not declare as a Warno Mod and hence are fully compatible with multiplayer, ranked games etc. As I am not a pro in shaders and such stuff, it was a process of trial and error.
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Starfield Optimization for Integrated NVIDIA GPUs (4gb - 8 gb Vram)
Download Reshade if you want to use CAS Sharpening (make sure to activate it by pressing 'Home' button once you're back in Starfield) since DLSS doesn't have one atm
- PSA(PC): Graphics looking blurry? Colors bland and washed out? Install ReShade.
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PC Optimization Guide
ReShade - https://reshade.me
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The Thing for windows with sickmod and HD texture pack.
reshade
What are some alternatives?
prboom-plus - This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port
crt-royale-reshade - A port of crt-royale from libretro to ReShade
Q2RTX - NVIDIA’s implementation of RTX ray-tracing in Quake II
Reshade-Unlocked - A generic post-processing injector for games and video software.
DLSSTweaks - Tweak DLL for NVIDIA DLSS, allows forcing DLAA on DLSS-supported titles, tweaking scaling ratios & DLSS 3.1 presets, and overriding DLSS versions without overwriting game files.
ffxiv-material-ui - Material UI mod for FFXIV
vkquake-rt
d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
FFXIVQuickLauncher - Custom launcher for FFXIV
dxvk-async
AutoHDR - Application-based actions to change Windows settings ( display, audio) or run any program or action [Moved to: https://github.com/Codectory/AutoActions]
vkBasalt - a vulkan post processing layer for linux