porymap VS pokefirered

Compare porymap vs pokefirered and see what are their differences.

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porymap pokefirered
12 23
400 882
- 3.7%
9.1 6.5
10 days ago about 1 month ago
C++ C
GNU Lesser General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

porymap

Posts with mentions or reviews of porymap. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-30.

pokefirered

Posts with mentions or reviews of pokefirered. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-10.

What are some alternatives?

When comparing porymap and pokefirered you can also consider the following projects:

Trainer-Editor - A trainer editor for the 3rd generation Pokémon games.

Complete-Fire-Red-Upgrade - A complete upgrade for FireRed, including an upgraded Battle Engine.

pokeemerald-expansion - Feature branches for the pokeemerald decompilation. See the wiki for more info.

pokecrystal - Disassembly of Pokémon Crystal

pokeemerald - Decompilation of Pokémon Emerald

polished-map - A map and tileset editor for pokecrystal, pokered, and projects based on them. Written in C++ with FLTK.

PokEditor - Multifunctional in-depth editor for Pokémon Gen 4 and 5 game data

UndeadPeopleTileset - UndeadPeople Tileset for CDDA.

universal-pokemon-randomizer-zx - Public repository of source code for the Universal Pokemon Randomizer ZX

poryscript - High-level scripting language for gen 3 pokemon decompilation projects