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Feature branches for the pokeemerald decompilation. See the wiki for more info.
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I don't know about any sort of translation, but if you're trying to do something specific, you generally try to think of a place in the vanilla game that already does it and check out its script file to see how it works. You can see all the event functions (or macros as they're called in the files) here: https://github.com/pret/pokeemerald/blob/master/asm/macros/event.inc
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Related posts
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- [Gen 3] Using RNG manipulation and the Dewford Trend to Determine Feebas Tiles and Secret ID