polygon-wind
sprite-glow
polygon-wind | sprite-glow | |
---|---|---|
2 | 2 | |
168 | 2,176 | |
- | - | |
3.3 | 4.0 | |
8 months ago | 4 months ago | |
ShaderLab | ShaderLab | |
Apache License 2.0 | MIT License |
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polygon-wind
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How to best make tree blowing animations for low poly trees like this? Going to implement into a game in unity
low poly shader wind
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Low poly tree sway shader
Look around for vertex shaders. This one https://github.com/RenanBomtempo/polygon-wind might be up your alley.
sprite-glow
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Added some subtle 2D glow effects to our game, and they make a big difference!
https://github.com/Elringus/SpriteGlow is what we used. It requires post-processing to be enabled. Not really a true lighting effect, more like glow outline.
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This is a short before after video about my first game called Duo Square. On the left side is the first playable prototype and on the right side is the first released version. I am wondering how many time should I spent on polishing? Do you have any suggestions?
I glad you like it! This is a combination of 2-3 effects. First I highly recommend this package from github: https://github.com/Elringus/SpriteGlow It is a good source for creating sprite glow. The other effects are mostly post-processing effects like bloom and chromatic aberration. Last but not least I have made screen shake.
What are some alternatives?
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