PixiJS VS rapier

Compare PixiJS vs rapier and see what are their differences.

PixiJS

The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer. (by pixijs)

rapier

2D and 3D physics engines focused on performance. (by dimforge)
Our great sponsors
  • SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
PixiJS rapier
116 39
42,552 3,545
1.3% 5.6%
9.9 8.4
about 10 hours ago 5 days ago
TypeScript Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PixiJS

Posts with mentions or reviews of PixiJS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-07.

rapier

Posts with mentions or reviews of rapier. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-06.

What are some alternatives?

When comparing PixiJS and rapier you can also consider the following projects:

Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

box2d-wasm - Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

bevy - A refreshingly simple data-driven game engine built in Rust

react-canvas - High performance <canvas> rendering for React components

parry - 2D and 3D collision-detection library for Rust.

A-Frame - :a: Web framework for building virtual reality experiences.

nakama - Distributed server for social and realtime games and apps.

Leaflet.PixiOverlay - Bring Pixi.js power to Leaflet maps

gdnative - Rust bindings for Godot 3

cocos2d-html5 - Cocos2d for Web Browsers. Built using JavaScript.

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.