Cluster VS F3D

Compare Cluster vs F3D and see what are their differences.

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Cluster F3D
1 78
395 2,342
- 5.6%
2.6 9.6
almost 2 years ago 3 days ago
C++ C++
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Cluster

Posts with mentions or reviews of Cluster. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-30.

F3D

Posts with mentions or reviews of F3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing Cluster and F3D you can also consider the following projects:

FlaxEngine - Flax Engine – multi-platform 3D game engine

OpenVDB - OpenVDB - Sparse volume data structure and tools

Adria-DX11 - Graphics engine written in C++ using DirectX11

ParrelSync - (Unity3D) Test multiplayer without building

bigger - bigg (bgfx + imgui + glfw + glm) + utils

qttabbar - QTTabBar is a small tool that allows you to use tab multi label function in Windows Explorer. https://www.yuque.com/indiff/qttabbar

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

FreeCAD - Link branch FreeCAD

vulkan-renderer - Game engine written with C++ and Vulkan.

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]