F3D VS OpenVDB

Compare F3D vs OpenVDB and see what are their differences.

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F3D OpenVDB
78 56
2,358 2,428
3.7% 1.4%
9.6 8.6
2 days ago 6 days ago
C++ C++
BSD 3-clause "New" or "Revised" License Mozilla Public License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

F3D

Posts with mentions or reviews of F3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

OpenVDB

Posts with mentions or reviews of OpenVDB. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-14.

What are some alternatives?

When comparing F3D and OpenVDB you can also consider the following projects:

ParrelSync - (Unity3D) Test multiplayer without building

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

qttabbar - QTTabBar is a small tool that allows you to use tab multi label function in Windows Explorer. https://www.yuque.com/indiff/qttabbar

OpenSceneGraph - OpenSceneGraph git repository

FreeCAD - Link branch FreeCAD

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]

OpenSubdiv - An Open-Source subdivision surface library.

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

cs-tween - Easing functions in C#. And coroutines for using them with Unity.

Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio