F3D
cs-tween
F3D | cs-tween | |
---|---|---|
78 | 4 | |
2,358 | 5 | |
3.7% | - | |
9.6 | 10.0 | |
2 days ago | almost 4 years ago | |
C++ | C# | |
BSD 3-clause "New" or "Revised" License | MIT License |
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F3D
- F3d v2.3.0 Released – Fast and minimalist 3D viewer
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Offering mentorship for first open source contributions
Learn more about the project: https://f3d.app
- Are there any open source projects that need contributors?
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F3D is an open source 3D viewer, fast and minimalist
Definitely look like a bug! Could you report it: https://github.com/f3d-app/f3d/issues ?
Regarding the error, you are correct, we have not implemented a log dialog. We plan to improve that in the future but its not a small work:
- Looking for Windows devs to help with an opensource C++ 3D viewer
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F3D v2.1.0 is out! Fast and minimalist opensource 3D viewer now with better animation, camera option and HDRI support.
See top comment, in any case: https://github.com/f3d-app/f3d/releases/tag/v2.1.0
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Look at this fast and minimalist open source 3D viewer
F3D v2.1.0 is out! Fast and minimalist opensource 3D viewer now with better animation, camera option and HDRI support.
[https://github.com/f3d-app/f3d/releases/tag/v2.1.0](https://...
It supports many file formats, from digital content to scientific datasets (including glTF, STL, STEP, PLY, OBJ, FBX, Alembic), can show animations and support thumbnails and many rendering and texturing options including real time physically based rendering and raytracing.
New main features are better realtime animation and animatin scripting, HDRI drop, HDRI performance improvements and better camera placements.
Please try it, star it on github and also join our discord community: https://discord.f3d.app
Let me know if you find issues or have any feedback !
Luxray by [Gianmarco](https://sketchfab.com/GianmArt).
- F3D 2.1.0 is out! Fast and minimalist open source 3D viewer now with better animation, camera option and HDRI support.
cs-tween
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legal question about maths formula I found on a GPLv3 licenced website.
Get them from Robert Penner's easing site instead. Or, even better, use the normalized ones from flux.lua since they're easier to work with and understand. You can pass them to any lerp function to blend vectors and colours too. You can use this generator to create versions for your language of choice or use these C# versions.
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I just wasted 2 hours of my life trying to use a Coroutine when a simple solution was right in front of my face. What is a situation where you have actually implemented a Coroutine?
You can make something slide onscreen and scale up; and then half a second later scale down. Coroutines make it easy to write code to do those things in sequence. Find UI animation that's written as code instead of in the Unity Inspector easier to understand and debug.
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What are pre-made assets that are more or less universally agreed to be great?
A "custom tween engine" isn't that big an ordeal, but making something with all the features of dotween certainly would be.
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What is the one gamemaking tool you use that you wish more people knew about?
cs-tween for C#
What are some alternatives?
OpenVDB - OpenVDB - Sparse volume data structure and tools
easings.net - Easing Functions Cheat Sheet
ParrelSync - (Unity3D) Test multiplayer without building
Light-Reflective-Mirror - A relay transport for mirror.
qttabbar - QTTabBar is a small tool that allows you to use tab multi label function in Windows Explorer. https://www.yuque.com/indiff/qttabbar
laigter - Laigter: automatic normal map generator for sprites!
FreeCAD - Link branch FreeCAD
flux - A fast, lightweight tweening library for Lua
ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]
UnityFx.Async - Asynchronous operations (promises) for Unity3d.
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)