Top 9 C++ Voxel Projects
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Project mention: Ask HN: What small library or tool do you want that doesn’t exist? | news.ycombinator.com | 2022-05-02
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SonarLint
Deliver Cleaner and Safer Code - Right in Your IDE of Choice!. SonarLint is a free and open source IDE extension that identifies and catches bugs and vulnerabilities as you code, directly in the IDE. Install from your favorite IDE marketplace today.
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Last time I checked on runtime landscape generation, there was no built-in solution in unreal. Your best bet might be to explore into https://voxelplugin.com/. A solution like this would provide you with the capability of generating runtime landscapes.
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Project mention: I'm so tired of realistic FPSs. I want to play something wacky. | reddit.com/r/gamingsuggestions | 2022-05-09
Not quite wacky, but OpenSpades may be fun
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open-builder
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
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Also investigated other UE voxel terrain stuff on github https://github.com/bw2012/UE4VoxelTerrain and others, some good, some...
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opengametools
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
If you can program you might be able to do this yourself using a library like ogt_vox to write out the resulting vox file, along with code like Assimp to import the geometry. If the vertices are all on a unit grid it should be relatively trivial to go through the quads (2xtriangles), calculate the face normal, and modify the voxel just below the quad with the texture sampled from the texture coordinates.
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Scout APM
Less time debugging, more time building. Scout APM allows you to find and fix performance issues with no hassle. Now with error monitoring and external services monitoring, Scout is a developer's best friend when it comes to application development.
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Project mention: "vox" people also got some days off:) Merry Christmass to YOU all. | reddit.com/r/unrealengine | 2021-12-24
Gotcha! I've also been messing around with Qubicle, which does export things a lot better than MagicaVoxel, with proper UVs and optimized meshes, but I can't stand the isometric view. I also discovered this plugin: https://github.com/mik14a/VOX4U - it allows you to import voxels directly into Unreal, including destructible voxels, with which I'm playing around: https://imgur.com/a/gIOVmY6.
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C++ Voxel related posts
- I'm so tired of realistic FPSs. I want to play something wacky.
- real world location based game
- 3D Fabrication Shop
- New to UE, how well is landscape creation supported at runtime?
- Play 2 earn - Virtually mine PAW and earn by playing a game
- Hacker News top posts: Mar 14, 2022
- Macos enabled accessibility access but mouse position is still not being reset. Causes crazy spinning when moving mouse away from center
Index
What are some of the best open-source Voxel projects in C++? This list will help you:
Project | Stars | |
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1 | Minetest | 7,070 |
2 | OpenVDB | 1,696 |
3 | VoxelPlugin | 1,180 |
4 | openspades | 922 |
5 | open-builder | 635 |
6 | UE4VoxelTerrain | 499 |
7 | opengametools | 228 |
8 | VOX4U | 157 |
9 | UE5VoxelTutorial | 19 |
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