optimization-engine
webrtc
optimization-engine | webrtc | |
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4 | 41 | |
467 | 3,808 | |
- | 1.9% | |
8.1 | 8.6 | |
about 1 month ago | 4 days ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
optimization-engine
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A Rust client library for interacting with Microsoft Airsim https://github.com/Sollimann/airsim-client
optimization engine
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Is there a library for non-linear optimization in Rust?
I found this library here called the optimization engine . While it looks really good and thorough, I don't believe it is as feature rich as the C++ Ceres Solver. But mabye there are other libraries out there that people know of which could complement?
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Any good libraries for nonlinear optimization in Rust?
C++ has a lots of good libraries for nonlinear optimization such as Ceres-solver, lpopt, ifopt and so on. I was wondering if anyone know any similar alternatives in Rust? I found this optimization engine https://github.com/alphaville/optimization-engine library which at first glance seems to have fairly good documentation and also a couple of active developers (last commit to master 16.April). Anyone has experience with this library? If so, what's good and what's not. Any limitations?
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Why Rust for Robots?
Optimization Engine: Embedded optimization for robots and autonomous systems
webrtc
- VoRS: Vo(IP) Simple Alternative to Mumble
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Pure C WebRTC
I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....
When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!
Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)
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I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!
* https://github.com/shinyoshiaki/werift-webrtc (Typescript)
* https://github.com/pion/webrtc (Golang)
* https://github.com/webrtc-rs/webrtc (Rust)
* https://github.com/algesten/str0m (Rust)
* hhttps://github.com/sepfy/libpeer (C/Embedded)
* https://webrtc.googlesource.com/src/ (C++)
* https://github.com/sipsorcery-org/sipsorcery (C#)
* https://github.com/paullouisageneau/libdatachannel (C++)
* https://github.com/elixir-webrtc (Elixir)
* https://github.com/aiortc/aiortc (Python)
* GStreamer’s webrtcbin (C)
See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.
- WebRTC for the Curious
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Building WebRTC server implementation for Erlang
This is not true, there are actually multiple WebRTC implementations in different languages besides the reference library: aiortc (python), libdatachannel (C++), sipsorcery (C#),webrtc-rs (rust), werift (Typescript), and Amazon Kinesis (C)
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Trying to get WebRTC ICE to work with Rust
I am trying to get WebRTC working using Rust https://github.com/webrtc-rs/webrtc
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Real-Time Video Processing with WebCodecs and Streams
I have opened an issue on GitHub [1], we can continue there.
[1] https://github.com/webrtc-rs/webrtc/issues/426
- Can you help me with Webrtc-rs and insertable streams?
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A Rust client library for interacting with Microsoft Airsim https://github.com/Sollimann/airsim-client
webrtc
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A Rust library for cross-platform video apps using WebRTC and LiveKit
webrtc.rs is a port of Pion (which we also use). It's a better fit for server-side use
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WebRTC signaling server in Rust
I want to use peer-to-peer communication and data transfer for my next side project (client-server web app). I've been doing some research and WebRTC seems to be the only option for this on the client. There are a ton of libraries and product offering for facilitating STUN/TURN servers as a service, but I'm quite interested in learning more about these protocols. That being said, I'm not the best rust programmer (part of the reason of using Rust as the server is so that I can learn more), and the signalling protocols seem rather complicated. I've looked at https://github.com/webrtc-rs/webrtc and it seems promising.
What are some alternatives?
argmin - Numerical optimization in pure Rust
aiortc - WebRTC and ORTC implementation for Python using asyncio
openrr - Open Rust Robotics
Pion WebRTC - Pure Go implementation of the WebRTC API
petgraph - Graph data structure library for Rust.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
ros2_rust - Rust bindings for ROS 2
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
nphysics - 2 and 3-dimensional rigid body physics engine for Rust.
opencv-python - Automated CI toolchain to produce precompiled opencv-python, opencv-python-headless, opencv-contrib-python and opencv-contrib-python-headless packages.
ocs2 - Optimal Control for Switched Systems
Homer - HOMER - 100% Open-Source SIP, VoIP, RTC Packet Capture & Monitoring