olcPixelGameEngine VS raylib

Compare olcPixelGameEngine vs raylib and see what are their differences.

olcPixelGameEngine

The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects (by OneLoneCoder)
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olcPixelGameEngine raylib
43 399
3,727 18,791
- -
3.9 9.8
13 days ago 6 days ago
C++ C
GNU General Public License v3.0 or later zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

olcPixelGameEngine

Posts with mentions or reviews of olcPixelGameEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-10.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing olcPixelGameEngine and raylib you can also consider the following projects:

SDL - Simple Directmedia Layer

SFML - Simple and Fast Multimedia Library

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

SDL2 - SDL2 bindings to perl

raygui - A simple and easy-to-use immediate-mode gui library

bevy - A refreshingly simple data-driven game engine built in Rust

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more