nbody-wasm-sim
An N-body WebAssembly simulation using Web GPU (by simbleau)
INOX
Rust Game engine integrated in Blender [WebGPU ready] (by gents83)
nbody-wasm-sim | INOX | |
---|---|---|
3 | 3 | |
166 | 103 | |
- | - | |
0.0 | 9.6 | |
over 1 year ago | about 2 months ago | |
Rust | Rust | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nbody-wasm-sim
Posts with mentions or reviews of nbody-wasm-sim.
We have used some of these posts to build our list of alternatives
and similar projects.
INOX
Posts with mentions or reviews of INOX.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-03.
- The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
-
Resources on WGSL clip planes?
You could use a compute shader to do some clipping though This is what I'm doing for 3d culling: https://github.com/gents83/INOX/blob/master/data_raw/shaders/wgsl/compute_culling.wgsl
- WGPU Atomic Texture Operations
What are some alternatives?
When comparing nbody-wasm-sim and INOX you can also consider the following projects:
LearningWGPU - I will try to learn the basics of WGPU and Rust.
wgpu-mc - Rust-based replacement for the default Minecraft renderer
contrast_renderer - Contrast is a WebGPU based 2D render engine written in Rust
Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
libospl - Photo management library for all platforms
shorelark - Simulation of life & evolution
bitque - A simplified Jira clone built with seed.rs and actix
wgpu - Cross-platform, safe, pure-rust graphics api.
isds - Interactive Simulation of Distributed Systems
specs-blit - 🤹 2D sprite rendering extension for the specs ECS system