meshoptimizer VS SPIRV-Reflect

Compare meshoptimizer vs SPIRV-Reflect and see what are their differences.

meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render (by zeux)

SPIRV-Reflect

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications. (by KhronosGroup)
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meshoptimizer SPIRV-Reflect
12 4
4,969 613
- 3.9%
9.0 7.9
8 days ago 3 days ago
C++ C
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

meshoptimizer

Posts with mentions or reviews of meshoptimizer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-30.

SPIRV-Reflect

Posts with mentions or reviews of SPIRV-Reflect. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-28.

What are some alternatives?

When comparing meshoptimizer and SPIRV-Reflect you can also consider the following projects:

assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

vulkan-guide - Introductory guide to vulkan.

CGal - The public CGAL repository, see the README below

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

meshlab - The open source mesh processing system

Open3D - Open3D: A Modern Library for 3D Data Processing

PhysicsFS - PhysFS++ is a C++ wrapper for the PhysicsFS library.

draco - Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

BunnyLOD - Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification

tinygltf - Header only C++11 tiny glTF 2.0 library

glTF-Transform - glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.

libzim - Reference implementation of the ZIM specification