help implementing LOD edge collapse algorithm

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  • meshoptimizer

    Mesh optimization library that makes meshes smaller and faster to render

  • Your code is too difficult to read when formatted like this, so I'm not even trying. In general you want a mesh optimization algorithm that preserves topology and mesh edge outlines so that you don't get holes in the middle like I see in your video. I've used the meshoptimizer library in my project: https://github.com/zeux/meshoptimizer

  • BunnyLOD

    Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification

  • You might want to take a look at Stan Melax's easy mesh simplification technique with edge collapse at http://www.melax.com/polychop (read the full article link) - I've ported the code so it runs cross platform on https://github.com/dougbinks/BunnyLOD

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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