mast1c0re
Render Engine Infrastructure (REI)
mast1c0re | Render Engine Infrastructure (REI) | |
---|---|---|
1 | - | |
174 | 64 | |
- | - | |
6.1 | 0.0 | |
2 months ago | 4 months ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mast1c0re
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Loading PS2 Game ISOs through the Okage Save Game Exploit on PS4/5
The sample code is on GitHub: https://github.com/McCaulay/mast1c0re/tree/master/samples/ps-load-game-net
Render Engine Infrastructure (REI)
We haven't tracked posts mentioning Render Engine Infrastructure (REI) yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
PS5-Camera-Firmware-Loader - A cross-platform utility for loading custom firmware onto the PlayStation 5 camera, written in Rust
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
mast1c0re-ps2-network-elf-loader - Okage: Shadow King game save which loads PS2 ELF files over the network that were built with mast1c0re.
jazz2-native - 🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2
okrager - The "okrager" console application allows you to generate an exploitable Okage: Shadow King game save.
Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing