lerping-fundamentals VS Unity-Guide

Compare lerping-fundamentals vs Unity-Guide and see what are their differences.

lerping-fundamentals

Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option. (by llamacademy)
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lerping-fundamentals Unity-Guide
3 2
8 39
- -
0.0 3.6
almost 2 years ago 4 months ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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lerping-fundamentals

Posts with mentions or reviews of lerping-fundamentals. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-12.

Unity-Guide

Posts with mentions or reviews of Unity-Guide. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing lerping-fundamentals and Unity-Guide you can also consider the following projects:

GameDevTutorials - Houses various game development tutorials and resources.

raycast-bullet-trails - Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitscan gun that makes bullet impact effects, has bullet trails, and fires on left mouse click using the new input system.

worldspace-health-bars - Learn how to implement Worldspace Health Bars in this tutorial repository with accompanying video tutorial.

progress-bars - Learn how to implement Progress Bars that can optionally report their progress and raise completed events!

raycast-bouncing-bullets - Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!

christmas-lights - Learn how to add Christmas lights into your game, for free with this tutorial repository!

random-range - Learn a much simpler AND more powerful way to choose random values between two constants, curves, on a curve, or even a single value.

ragdolls - Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.

sprite-dicing - Cross-engine tool for lossless compression of sprites with identical areas

Awesome-Gamedev - A curated collection of resources to game development.