legendary
raylib
legendary | raylib | |
---|---|---|
268 | 399 | |
4,434 | 19,126 | |
- | - | |
7.1 | 9.8 | |
about 1 month ago | 1 day ago | |
Python | C | |
GNU General Public License v3.0 only | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
legendary
- Legendary 0.20.34 Released with Numerous Fixes
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According to a survey, only 36% of PC gamers buy games at full price.
You should try using Legendary. It's an open-source command-line client for Epic. It does pretty much what Epic does but it's quicker to install/launch games and you won't have to worry about telemetry or "spyware." Although, you will have to buy games through the Epic online store.
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[HELP] Problems when i try to run a program using wine.
I'm using an open-source alternative to the epic games launcher (legendary) that uses wine, and when i try to run a game through the terminal, a log of wine shows up.
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New game launcher for mac coming soon!
It's an epic games launcher alternative, and a UI frontend for Legendary. (Don't worry, guys. It can launch non-epic games as well 😅) It's simply meant to be like heroic, but this time putting macOS first.
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Installed a new os but kept my epic games stuff on my ssd, how do I use the games?
If you are familiar with using the command-line then you can use Legendary and import the game to your EGS, but you will need to do this one by one for each game.
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guilt pleasure fr,
Oh, you're talking about the launcher? Just use Legendary. CLI-based, so performance isn't an issue. If you know how to use a command line, you'll know how to use legendary with no problem. You can even launch some games without ever connecting to Epic after downloading them. Highly recommend, it's what I use.
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Usan el launcher de Epic para jugar?
Hay un launcher alternativo, Legendary. (https://github.com/derrod/legendary). Se usa con comandos (al menos la última vez que lo usé no tenÃa interfaz). Es.. interesante.
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UPDATE on running Diabotical on Linux
Grab your favorite EGS client and install the game. For this purpose I am using legendary. Legendary is important later, so it is a good idea to have it installed regardless. At this stage, if you try running the game, the game will crash within moments, and spawn 2 windows: a Wine debug window, and a bugsplat window.
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Is it safer to launch EPIC games with GOG? (fear of spyware)
If you want to avoid using the Epic Games Launcher, but still want to play the games you have there, you can use Legendary (which requires you to use a command line) or Heroic Games Launcher(which is based on Legengary and has a Graphical User Interface, so is much more user friendly). Both are open source.
raylib
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Zig! Can you C?
Fetch Packages... raylib... ./ray_test_zig/build.zig.zon:7:20: error: url field is missing corresponding hash field .url = "https://github.com/raysan5/raylib/archive/refs/tags/5.0.tar.gz", ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ note: expected .hash = "1220c28847ca8e8756734ae84355802b764c9d9cf4de057dbc6fc2b15c56e726f27b",
- Ask HN: Do you know any open source (2D or 3D) asset libraries?
- Raylib – A simple and easy-to-use library to enjoy videogames programming
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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Raylib Library For Video Games Programming as Senior Developer
Raylib library
- Advice for managing a group of beginner C programmers, myself included
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What are some good projects in C for an experienced dev?
Here is a cool C project you could learn from: https://github.com/raysan5/raylib Its an open source game lib.
- Raylib v5.0
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raylib 5.0 is coming November 18, 2023?
Did I miss something or is raylib 5 really coming next saturday? https://github.com/raysan5/raylib/commit/737cd0be7fb009bf837a00847128b00051c5f096
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Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
What are some alternatives?
HeroicGamesLauncher - A Native GUI Epic Games Launcher for Linux [Moved to: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher]
SFML - Simple and Fast Multimedia Library
SteamAchievementManager - A manager for game achievements in Steam.
SDL2 - SDL2 bindings to perl
epicgames-freebies-claimer - Claim available free game promotions from the Epic Games Store.
bevy - A refreshingly simple data-driven game engine built in Rust
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
ScreamAPI - Legit DLC Unlocker for Epic Online Services
SDL - Simple Directmedia Layer