jngl VS axmol

Compare jngl vs axmol and see what are their differences.

axmol

Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0) (by axmolengine)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
jngl axmol
2 4
216 678
- 5.6%
9.2 9.9
6 days ago 7 days ago
C++ C++
zlib License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

jngl

Posts with mentions or reviews of jngl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

axmol

Posts with mentions or reviews of axmol. We have used some of these posts to build our list of alternatives and similar projects.
  • About Axmol Engine
    1 project | /r/axmol | 11 Dec 2023
    Learn more about Axmol Engine in our Wiki
  • axmol wiki
    1 project | /r/axmol | 11 Dec 2023
  • axmol github
    1 project | /r/axmol | 7 Dec 2023
  • What's your opinion on Axmol Engine (formerly Cocos2d-x)
    1 project | /r/cpp | 28 Oct 2023
    Axmol is an active fork of the now unmaintained Cocos2d-x engine. I have used the latter in the past to develop mobile games, targeting both Android and iOS. During the development we also had a Linux and an OSX build, all with the same code base. I think this is one of the main thing I liked in this project: being able to target four platforms without putting a bunch of #if in my code.

What are some alternatives?

When comparing jngl and axmol you can also consider the following projects:

hawkthorne-journey - Digital Estate Planning: The Game

Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

makelove - A build tool for löve games

Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing

lunarcraft - Minecraft clone in lua

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Hanappe - Hanappe is a game framework for MOAI SDK.

jazz2-native - 🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2

picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.

HipremeEngine - Cross Platform D-Lang Game Engine with scripting support