jc4-console-thingy
Recast/Detour
jc4-console-thingy | Recast/Detour | |
---|---|---|
4 | 14 | |
70 | 6,231 | |
- | 1.2% | |
0.0 | 7.4 | |
about 2 years ago | 12 days ago | |
C++ | C++ | |
MIT License | zlib License |
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jc4-console-thingy
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Modding Just Cause 4 in 2023
Unlimited Mod Loader: This is the most up to date, with a regularly updated Github repository accessible here: https://github.com/aaronkirkham/jc4-console-thingy/releases. The launcher can be customised by adding arguments that allow the intro sequence to be skipped, and even for multiple different mod profiles to be used. Mod link: https://videogamemods.com/justcause4/mods/unlimited-mod-loader-final/
- does anyone know how to fix this?
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one of the reasons why i love just cause 4 XD
i couldnt find the name but you use this plugin and if u use that plugin you can type
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Pretty Sure No One Found This Yet
You can get it here! https://github.com/aaronkirkham/jc4-console-thingy/releases/tag/v1.12.1
Recast/Detour
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RE: If you had to pick a library from another language (Rust, JS, etc.) that isn’t currently available in Python and have it instantly converted into Python for you to use, what would it be?
RecastNavigation
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How do RTS Games stop Agents from Pathing into each other?
Detour is open source (zlib) so anyone has access to a proven RVO implementation. I believe Unreal and Unity still use Recast/Detour for navmesh and avoidance, but it looks like Godot cooked up their own.
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How to generate a collision mesh for a given mesh (aimesh) using Assimp?
https://github.com/recastnavigation/recastnavigation There is also a library called Yuka that is web based that can generate navmeshes i think: https://mugen87.github.io/yuka/docs/NavMesh.html
- How did they code it: Unity's Navigation mesh
- Literature related to generating navigational meshes? (or something similar)
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Divert - Bindings to RecastNavigation
Hi, wanted to post about my rust project. I created Rust Lang bindings to the famous https://github.com/recastnavigation/recastnavigation . My library, Divert, currently provides the resources to interact with the Detour, 3d mesh path finding, capabilities of Recast Navigation. In the future, I hope to implement bindings for the Recast side of RecastNavigation which facilitates generating navigation meshes from input geometry to be used by detour. Most of my hobby work revolves around reverse engineering video games, so I needed the capabilities of Detour for my Rust program to navigate in game geometry. I would characterize myself as quite new to Rust still, so constructive criticism is highly welcome. I imagine, I did some really weird stuff while designing this crate, and I bet someone can let me know here ;)
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How are rust devs doing?
Recast & Detour for navigation meshes (though Rust does have Detour bindings)
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Looking for grid library
For path finding there is at least https://github.com/recastnavigation/recastnavigation
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Pathfinding in modern games
Recast is used in Unreal and many other games.
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Question about new Navigation Server
https://github.com/recastnavigation/recastnavigation Would be.
What are some alternatives?
tankinspector - Tank Inspector is a beloved utility program of World of Tank players, in which you can inspect all the secrets of every tank in the game - model, armor scheme, specs and everything. First released in November 2013, this program acted as a great counsellor to millions of players. And now it's open source.
AI-Toolbox - A C++ framework for MDPs and POMDPs with Python bindings
bevy_svg_map - Bevy utility to translate SVG paths to the scene
Genann - simple neural network library in ANSI C
PokemonCalc - Pokémon Damage Calculator PWA for Sword & Shield VGC
btsk - Behavior Tree Starter Kit
Materialize - Materialize Multiplatform ( Linux and Windows). Materialize is a program for converting images to materials for use in video games and similars. Multiplatform Version.
ANNetGPGPU - A GPU (CUDA) based Artificial Neural Network library
BayesOpt - BayesOpt: A toolbox for bayesian optimization, experimental design and stochastic bandits.
tensorflow - An Open Source Machine Learning Framework for Everyone
CNTK - Microsoft Cognitive Toolkit (CNTK), an open source deep-learning toolkit
openmind - Deduction framework with arbitrary mathematical system solver.