geodesic_raytracing VS luminance-rs

Compare geodesic_raytracing vs luminance-rs and see what are their differences.

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geodesic_raytracing luminance-rs
18 7
84 1,086
- -
9.5 0.0
8 days ago about 1 year ago
C++ Rust
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

geodesic_raytracing

Posts with mentions or reviews of geodesic_raytracing. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-04.

luminance-rs

Posts with mentions or reviews of luminance-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-04.

What are some alternatives?

When comparing geodesic_raytracing and luminance-rs you can also consider the following projects:

cuda-samples - Samples for CUDA Developers which demonstrates features in CUDA Toolkit

learn-wgpu - Guide for using gfx-rs's wgpu library.

Drogon-torch-serve - Serve pytorch / torch models using Drogon

three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)

FastAD - FastAD is a C++ implementation of automatic differentiation both forward and reverse mode.

bevy - A refreshingly simple data-driven game engine built in Rust

astray - A performance-portable geodesic ray tracing library.

gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

autodiff - automatic differentiation made easier for C++

vulkan-tutorial-rust - Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.

papers - ISO/IEC JTC1 SC22 WG21 paper scheduling and management

rusterizer - Bare-bones software renderer written in Rust