Luminance redesign; Part 1: compatible vertex types

This page summarizes the projects mentioned and recommended in the original post on /r/rust_gamedev

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  • luminance-rs

    Type-safe, type-level and stateless Rust graphics framework

    luminance is a graphics ecosystem focusing on type-safe and type-level API. This is part of a blog article series describing the process of redesign the API to update it to how I see things today, trying to fix several flaws of the previous design, and bring more simplicity to developers.

  • druid

    A data-first Rust-native UI design toolkit. (by linebender)

    For context I'm thinking something similar to the Lens derive macro from druid, which generates a type for each field: https://github.com/linebender/druid/blob/master/druid-derive/src/lens.rs

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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