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Top 13 Rust Shader Projects
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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wrend
A framework-agnostic Rust/WASM + WebGL2 Rendering library, compatible with calling from both Rust and JavaScript on the web.
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sdf-viewer
A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
Sounds cool, but this requires yet another language to learn[0]. As someone who only has limited knowledge in this space, could someone tell me how comparable is the compute functionality of rust-gpu[1], where I can just write rust?
[0] https://github.com/Hugobros3/shady#language-syntax
[1] https://github.com/EmbarkStudios/rust-gpu
gives me same vibes as https://github.com/phaazon/luminance-rs
Project mention: Is it technically possible for emulators to apply shaders in different bgs? | /r/emulation | 2023-05-23Then, as you probably noticed, I also added my not-emulable-games-but-id-still-like-to-have-them-in-there-and-its-pretty. I added PS4, PS5, Switch games manually. Thankfully I don't buy enough of them these days that it becomes a problem to sync. As for launching, well, the TV is plugged to them. Still, they needed to be launchable (otherwise Launchbox is unhappy). What I did was fork shadertoy-rs (https://github.com/fmenozzi/shadertoy-rs). to add capabilities for randomized shaders and displaying a title. All these shaders are animated, look great in fullscreen and serve as a nice little distraction as you start up whatever console. shadertoy-rs also closes on any input, so it's easy to get back to the list. Need to also add automatically the author and the shader name for more flair. The current list of whitelisted shaders that I have on random are (beware, some of them might be a bit cpu intensive):
Project mention: Trace Me a River: Computing stuff on GPU using Rust; live coding, video | code::dive 2023 | /r/rust | 2023-12-07
Rust Shaders related posts
- What's the coolest Rust project you've seen that made you go, 'Wow, I didn't know Rust could do that!'?
- How a Nerdsnipe Led to a Fast Implementation of Game of Life
- [rust-gpu] How do I run/build my own shaders locally?
- Posh: Type-Safe Graphics Programming in Rust
- Introducing posh: Type-Safe Graphics Programming in Rust
- Looking for high level GPU computing crate
- With what languages are video games like League of Legends (most likely) programmed?
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A note from our sponsor - WorkOS
workos.com | 25 Apr 2024
Index
What are some of the best open-source Shader projects in Rust? This list will help you:
Project | Stars | |
---|---|---|
1 | rust-gpu | 6,930 |
2 | luminance-rs | 1,086 |
3 | compute-shader-101 | 484 |
4 | strolle | 360 |
5 | shame | 237 |
6 | bevy_smud | 132 |
7 | pilka | 122 |
8 | wrend | 113 |
9 | sdf-viewer | 65 |
10 | shadertoy-rs | 64 |
11 | rusterizer | 44 |
12 | compaster | 16 |
13 | sdf-playground | 15 |
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