INOX
hearth
INOX | hearth | |
---|---|---|
3 | 1 | |
103 | 62 | |
- | - | |
9.5 | 9.8 | |
7 days ago | 2 months ago | |
Rust | Rust | |
MIT License | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
INOX
- The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
-
Resources on WGSL clip planes?
You could use a compute shader to do some clipping though This is what I'm doing for 3d culling: https://github.com/gents83/INOX/blob/master/data_raw/shaders/wgsl/compute_culling.wgsl
- WGPU Atomic Texture Operations
hearth
What are some alternatives?
wgpu-mc - Rust-based replacement for the default Minecraft renderer
server - Stardust XR Reference Server, now blazingly fast in Rust :D
Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
macroquad - Cross-platform game engine in Rust.
nbody-wasm-sim - An N-body WebAssembly simulation using Web GPU
core - libstardustxr, written from scratch blazingly fast in Rust!
libospl - Photo management library for all platforms
punchy - A 2.5D side-scroller beatemup, made in Bevy
LearningWGPU - I will try to learn the basics of WGPU and Rust.
DGS - Go Server with spherical fields and VR support
wgpu - A cross-platform, safe, pure-Rust graphics API.
specs-blit - 🤹 2D sprite rendering extension for the specs ECS system