Wrecker VS MonoGame

Compare Wrecker vs MonoGame and see what are their differences.

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
Wrecker MonoGame
1 95
50 10,862
- 1.3%
0.0 8.9
about 2 years ago 6 days ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Wrecker

Posts with mentions or reviews of Wrecker. We have used some of these posts to build our list of alternatives and similar projects.
  • Making a Voxel C# engine.. from scratch
    1 project | /r/VoxelGameDev | 4 Jan 2022
    I have had a lot of fun building my Voxel Engine "from scratch" in C#. I think it is a fantastic way to learn about game technology, graphics, and software development in general. It isn't exactly from scratch since I have used libraries for physics, ECS architecture, networking, and a few other things. It isn't a tutorial, it is not even documented, but if you wanted to have a look at my project it is right here https://github.com/generatives/Wrecker. If you have a questions feel free to DM!

MonoGame

Posts with mentions or reviews of MonoGame. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing Wrecker and MonoGame you can also consider the following projects:

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming

Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.

FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms

bonsai - A voxel engine in a pot

Stride Game Engine - Stride Game Engine (formerly Xenko)

sucle - Common Lisp Voxel Game Engine

raylib - A simple and easy-to-use library to enjoy videogames programming

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA

SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.

love - LÖVE is an awesome 2D game framework for Lua.

CocosSharp - CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.