extOSC VS OscJack

Compare extOSC vs OscJack and see what are their differences.

extOSC

extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage. (by Iam1337)

OscJack

Lightweight C# implementation of OSC server/client (by keijiro)
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extOSC OscJack
1 1
183 447
- -
5.9 4.6
3 months ago almost 2 years ago
C# C#
MIT License The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

extOSC

Posts with mentions or reviews of extOSC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-01.

OscJack

Posts with mentions or reviews of OscJack. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing extOSC and OscJack you can also consider the following projects:

UnityMeshSimplifier - Mesh simplification for Unity.

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

EasyVirtualMotionCaptureForUnity - VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。

UnityRuntimeNodeEditor - Unity runtime node editor using with Unity UI.

scriptable-events - Simple and extensible event system for Unity Engine, implemented via scriptable objects

SK.Libretro - Libretro wrapper written in C# with support for the Unity game engine

UE-OSC - OSC plugin for Unreal Engine 4 Blueprints

voxul - voxul is a voxel framework and voxel mesh editing tool for Unity.

NewFolderWizard-UnityTool - New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.