OscJack VS AssetStudio

Compare OscJack vs AssetStudio and see what are their differences.


Lightweight C# implementation of OSC server/client (by keijiro)


AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles. (by Perfare)
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OscJack AssetStudio
1 128
455 10,093
- -
4.6 6.1
about 2 years ago over 1 year ago
C# C#
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of OscJack. We have used some of these posts to build our list of alternatives and similar projects.


Posts with mentions or reviews of AssetStudio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-15.
  • Looks like RF3s modding is just like RF5
    3 projects | /r/runefactory | 15 Sep 2023
    Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
  • Trying to find sprites from the games files, but I cant find them.
    1 project | /r/HollowKnight | 6 Sep 2023
    the sprites won't appear as actual images unless you are using something to load the sprites like AssetStudio or a similar program. unfortunately i can't remember the name of the program that allows you to take a screenshot and rip assets from there, or something similar. but AssetStudio will do the trick and you have to load the folder called "hollow_knight_Data" from - C:\(yournamehere)\steamapps\common\Hollow Knight\hollow_knight_Data - some of the information here will vary based on what you've named your drives but the main folder is in steamapps\common\HollowKnight\hollow_knight_Data
  • Active fork of AssetStudio? (AssetStudioGUI by Perfare)
    3 projects | /r/Unity3D | 29 Aug 2023
  • School of Dragons
    1 project | /r/GamePreservationists | 17 Jun 2023
    I've tried exploring a few things with this but the only sound file I was able to find was the one that plays on the startup screen. I think I might have another lead with the files that steam displays but I'm doing my best and if worse comes to worst I will just try to get recordings of everything :]
  • How to make mods?
    10 projects | /r/SunHaven | 9 Jun 2023
  • JPEGs of gun cases?
    1 project | /r/PistolWhip | 9 Jun 2023
    Yes, you can use a tool like asset studio to find and extract the wrap textures
  • Can I find the game's textures anywhere?
    1 project | /r/Ultrakill | 8 Jun 2023
  • Learning how to mod
    10 projects | /r/SunHaven | 22 May 2023
  • What’s Left to Preserve for Priconne EN & Github Priconne Image Extractor
    1 project | /r/gachagaming | 1 May 2023
    Hi, I'm the person who made priconne-image-extractor. If you're looking to decrypt .unity3d files from the EN server, you can use that to get all the .unity3d files from EN's CDN, and then use AssetStudio (https://github.com/Perfare/AssetStudio) to load the folder with all the .unity3d files. This won't work anymore for JP's server since they updated Unity a while ago, but in theory this should work for EN still.
  • Does Anyone have the SFX file of Video Game Club Skill?
    1 project | /r/BlueArchive | 26 Apr 2023
    You can dig the audio files yourself from the game data with Asset Studio. I can get it for you, but it'll have to wait until I get home. I advice you try to dig yourself. Might find many cool things in there.

What are some alternatives?

When comparing OscJack and AssetStudio you can also consider the following projects:

extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.

UnityGLTF - Runtime glTF 2.0 Loader for Unity3D

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

Il2CppDumper - Unity il2cpp reverse engineer

EasyVirtualMotionCaptureForUnity - VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。

AssetStudio - AssetStudio is an independent tool for exploring, extracting and exporting assets.

UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets

UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor

UABEA - c# uabe for newer versions of unity

UABE - Asset Bundle Extractor [Moved to: https://github.com/SeriousCache/UABE]

DDLC-Plus-Asset-Decrypter - ddlcpad, *Doki Doki Literature Club Plus Asset Decrypter*, is a tool to decrypt the encrypted asset file on the Doki Doki Literature Club Plus. Writing in golang.

UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files