OscJack VS EasyVirtualMotionCaptureForUnity

Compare OscJack vs EasyVirtualMotionCaptureForUnity and see what are their differences.

OscJack

Lightweight C# implementation of OSC server/client (by keijiro)

EasyVirtualMotionCaptureForUnity

VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。 (by gpsnmeajp)
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OscJack EasyVirtualMotionCaptureForUnity
1 1
455 380
- -
4.6 5.5
about 2 years ago 2 months ago
C# C#
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OscJack

Posts with mentions or reviews of OscJack. We have used some of these posts to build our list of alternatives and similar projects.

EasyVirtualMotionCaptureForUnity

Posts with mentions or reviews of EasyVirtualMotionCaptureForUnity. We have used some of these posts to build our list of alternatives and similar projects.
  • Is Webcam Motion Capture legit?
    1 project | /r/vtubertech | 28 Jan 2022
    Based on their twitter it seems to be software developed late 2021, so it's pretty new. It looks to be a nice user interface built on top of an open source tracking project called EVMC4U https://github.com/gpsnmeajp/EasyVirtualMotionCaptureForUnity which has been around since at least January 2020.

What are some alternatives?

When comparing OscJack and EasyVirtualMotionCaptureForUnity you can also consider the following projects:

extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.

VirtualMotionCapture - VRゲーム中にモデルをコントロール

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

InputSystem - An efficient and versatile input system for Unity.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

open-brush - Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush

VRigUnity - VRM hand tracking using mediapipe

nomai-vr - Outer Wilds VR Mod with 6DOF tracking and full motion control support

arc-vr - ARC-VR is a Unity framework/toolbox intended for the development of psychology studies in VR

ViRe - A open-source VR mocap studio built in Unity

EditorXR - Author XR in XR

DepthViewer - Unity program that creates 3D scenes for VR using MiDaS model