AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles. (by Perfare)
UABEA
c# uabe for newer versions of unity (by nesrak1)
AssetStudio | UABEA | |
---|---|---|
128 | 14 | |
10,093 | 1,483 | |
- | 5.0% | |
6.1 | 5.1 | |
over 2 years ago | 7 months ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AssetStudio
Posts with mentions or reviews of AssetStudio.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-09-15.
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Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
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Trying to find sprites from the games files, but I cant find them.
the sprites won't appear as actual images unless you are using something to load the sprites like AssetStudio or a similar program. unfortunately i can't remember the name of the program that allows you to take a screenshot and rip assets from there, or something similar. but AssetStudio will do the trick and you have to load the folder called "hollow_knight_Data" from - C:\(yournamehere)\steamapps\common\Hollow Knight\hollow_knight_Data - some of the information here will vary based on what you've named your drives but the main folder is in steamapps\common\HollowKnight\hollow_knight_Data
- Active fork of AssetStudio? (AssetStudioGUI by Perfare)
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School of Dragons
I've tried exploring a few things with this but the only sound file I was able to find was the one that plays on the startup screen. I think I might have another lead with the files that steam displays but I'm doing my best and if worse comes to worst I will just try to get recordings of everything :]
- How to make mods?
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JPEGs of gun cases?
Yes, you can use a tool like asset studio to find and extract the wrap textures
- Can I find the game's textures anywhere?
- Learning how to mod
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What’s Left to Preserve for Priconne EN & Github Priconne Image Extractor
Hi, I'm the person who made priconne-image-extractor. If you're looking to decrypt .unity3d files from the EN server, you can use that to get all the .unity3d files from EN's CDN, and then use AssetStudio (https://github.com/Perfare/AssetStudio) to load the folder with all the .unity3d files. This won't work anymore for JP's server since they updated Unity a while ago, but in theory this should work for EN still.
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Does Anyone have the SFX file of Video Game Club Skill?
You can dig the audio files yourself from the game data with Asset Studio. I can get it for you, but it'll have to wait until I get home. I advice you try to dig yourself. Might find many cool things in there.
UABEA
Posts with mentions or reviews of UABEA.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-09-15.
-
Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
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How to make a Shadowverse mod: Modding Artwork
Unity Asset Bundle Extractor Avalonia
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Finally it is here - after almost two years of waiting real surround sound works & Valheim became a proper 3D game at last.
Alternatively any hex-editor will do the trick (@0x1A44) or UABEA to edit the asset file properly.
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THERE IS HOPE!
This tool can function as a replacement for UnityEX: UABEA
- Guide to create card art replacement file (PC)
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I made a simple mod that replaces the standard death sound (link in comments)
It’s kind of a crazy process, but basically I used UABEA. https://github.com/nesrak1/UABEA.
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How to replace armour model in POE2?
If you want to use an entirely custom model, you'll need to download Unity 2019.3.14f1, import the model into a new project and add it to a scene, then build the project and extract the model raw using UABEAvalonia (the standard version of UABE isn't compatible with post-2019 Unity archives, unfortunately). You can then use UABEAvalonia to replace the original model (which will probably be in the PillarsOfEternity2_Data/assetbundles/items.unity3d archive) with the new raw.
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Final Fantasy Pixel Remaster Modding Guides
Download the Unstable/Nightly build of UABEA https://github.com/nesrak1/UABEA in order to insert assets
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How To Mod Card Art
you'll need these : https://github.com/Perfare/AssetStudio https://github.com/nesrak1/UABEA A 512x512 Image to replace the art
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Team SamX1 - Modded Sleeves
you have to use https://github.com/nesrak1/UABEA and then go through the files by using Asset Studio, and try to find the asset you want to change.
What are some alternatives?
When comparing AssetStudio and UABEA you can also consider the following projects:
UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
UABE - Asset Bundle Extractor
UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files
UABE - Asset Bundle Extractor [Moved to: https://github.com/SeriousCache/UABE]
AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files
Curb-Your-Death - A mod for Phasmophobia that replaces the standard death sound