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UABEA Alternatives
Similar projects and alternatives to UABEA
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AssetStudio
Discontinued AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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UABE
Discontinued Asset Bundle Extractor [Moved to: https://github.com/SeriousCache/UABE] (by DerPopo)
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Magicite
A BepInEx plugin for the FINAL FANTASY PIXEL REMASTERS that allows for the loading of new assets and replacement of existing assets
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NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better UABEA alternative or higher similarity.
UABEA discussion
UABEA reviews and mentions
Posts with mentions or reviews of UABEA.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-09-15.
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Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
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How to make a Shadowverse mod: Modding Artwork
Unity Asset Bundle Extractor Avalonia
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Finally it is here - after almost two years of waiting real surround sound works & Valheim became a proper 3D game at last.
Alternatively any hex-editor will do the trick (@0x1A44) or UABEA to edit the asset file properly.
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THERE IS HOPE!
This tool can function as a replacement for UnityEX: UABEA
- Guide to create card art replacement file (PC)
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I made a simple mod that replaces the standard death sound (link in comments)
It’s kind of a crazy process, but basically I used UABEA. https://github.com/nesrak1/UABEA.
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How to replace armour model in POE2?
If you want to use an entirely custom model, you'll need to download Unity 2019.3.14f1, import the model into a new project and add it to a scene, then build the project and extract the model raw using UABEAvalonia (the standard version of UABE isn't compatible with post-2019 Unity archives, unfortunately). You can then use UABEAvalonia to replace the original model (which will probably be in the PillarsOfEternity2_Data/assetbundles/items.unity3d archive) with the new raw.
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Final Fantasy Pixel Remaster Modding Guides
Download the Unstable/Nightly build of UABEA https://github.com/nesrak1/UABEA in order to insert assets
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How To Mod Card Art
you'll need these : https://github.com/Perfare/AssetStudio https://github.com/nesrak1/UABEA A 512x512 Image to replace the art
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Team SamX1 - Modded Sleeves
you have to use https://github.com/nesrak1/UABEA and then go through the files by using Asset Studio, and try to find the asset you want to change.
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A note from our sponsor - SaaSHub
www.saashub.com | 4 Oct 2024
Stats
Basic UABEA repo stats
14
1,148
5.6
2 months ago
nesrak1/UABEA is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of UABEA is C#.