AssetStudio
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DDLC-Plus-Asset-Decrypter
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AssetStudio | DDLC-Plus-Asset-Decrypter | |
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128 | 2 | |
10,093 | 24 | |
- | - | |
6.1 | 0.0 | |
over 1 year ago | almost 2 years ago | |
C# | Go | |
MIT License | MIT License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AssetStudio
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Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
- Active fork of AssetStudio? (AssetStudioGUI by Perfare)
- How to make mods?
- Learning how to mod
- Priconne English Translation Archive?
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Game Assets
Tile graphics are available as-is in the game folder (Shadowrun Hong Kong\SRHK_Data\StreamingAssets\ContentPacks etc). For the rest, use tools for ripping stuff from unity games - UABE, AssetStudio etc to open the resources.assets files.
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I can't find a Unity Asset Extractor program.
https://github.com/AssetRipper/AssetRipper and https://github.com/Perfare/AssetStudio, depends on what you want. If yoy want to rip an entire scene or gameobjects/prefabs, use AssetRipper. Else if you just want sounds, models, animations (from FBX objects), textures, fonts and this kind of stuff, AssetStudio works
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Guides for asset ripping?
AssetStudio - let's you extract models, textures, sounds, etc. from the game's assetbundles (aka: the game's compressed / packed data). There's also this guide on other programs for Unity modding - less of a guide really, more for finding out what other tools there are.
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What software do you miss from Windows & macOS?
Something like AssetStudio so I can extract music from Unity games. Wine works perfectly fine, though I'd rather have a native build of it.
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Anyone know where I can find a way to download some sound effects from the game?
https://github.com/Perfare/AssetStudio/releases/download/v0.16.47/AssetStudio.net472.v0.16.47.zip Here's the direct download link, just extract then run the .exe
DDLC-Plus-Asset-Decrypter
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ddlcpad version 1.1.1 release
You can download a binary file on 1.1.1 release. After downloading the binary, you are ready to go. Just run it on the Terminal (or PowerShell) with .\ddlcpad.exe file. This tool will do all things for you and give you proper tips if something wrong happened. After running correctly, you will get a *.cy.out file, put it into AssetStudio and you will get all the wallpapers and BGM in the asset file.
What are some alternatives?
UnityGLTF - Runtime glTF 2.0 Loader for Unity3D
Il2CppDumper - Unity il2cpp reverse engineer
AssetStudio - AssetStudio is an independent tool for exploring, extracting and exporting assets.
UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor
UABEA - c# uabe for newer versions of unity
UABE - Asset Bundle Extractor [Moved to: https://github.com/SeriousCache/UABE]
UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files
UABE - Asset Bundle Extractor
unity-gui-windows - Draggable and scalable modular Canvas based GUI windows
MediaPipeUnityPlugin - Unity plugin to run MediaPipe
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.