Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Looks like RF3s modding is just like RF5
3 projects | /r/runefactory | 15 Sep 2023
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
Guide to create card art replacement file (PC)
2 projects | /r/masterduel | 19 May 2022
I made a simple mod that replaces the standard death sound (link in comments)
2 projects | /r/PhasmophobiaGame | 23 Apr 2022
It’s kind of a crazy process, but basically I used UABEA. https://github.com/nesrak1/UABEA.
Final Fantasy Pixel Remaster Modding Guides
3 projects | /r/JRPG | 3 Apr 2022
Download the Unstable/Nightly build of UABEA https://github.com/nesrak1/UABEA in order to insert assets
How To Mod Card Art
2 projects | /r/masterduel | 23 Feb 2022
you'll need these : https://github.com/Perfare/AssetStudio https://github.com/nesrak1/UABEA A 512x512 Image to replace the art
Is there any way to go into the game folders and replace the card art with modified card art?
2 projects | /r/LegendsOfRuneterra | 9 Dec 2021
That particular project is too old, it doesn't work, probably because of the old Unity version, but the successor https://github.com/nesrak1/UABEA works. I think I tried this before and it didn't? But this seems to be well-maintained it was recently updated and now it kind of works. Sort of. Sometimes.
How to make mods?
10 projects | /r/SunHaven | 9 Jun 2023
Learning how to mod
10 projects | /r/SunHaven | 22 May 2023
How to access game files?
2 projects | /r/gwent | 26 Mar 2023
2 projects | /r/shadowrunreturns | 9 Jan 2023
Tile graphics are available as-is in the game folder (Shadowrun Hong Kong\SRHK_Data\StreamingAssets\ContentPacks etc). For the rest, use tools for ripping stuff from unity games - UABE, AssetStudio etc to open the resources.assets files.
UABE download virus?
2 projects | /r/antivirus | 25 Dec 2022
also: https://github.com/SeriousCache/UABE/issues/4792 projects | /r/antivirus | 25 Dec 2022
trying too download UABE from github https://github.com/SeriousCache/UABE/releases but windows says its a virus and blocks the download!!!
To everyone who can!
2 projects | /r/crossingvoidglobal | 30 Oct 2022
Hi, I already ripped two of the 2D animated avatars back in 2019, so I still have all the files. I won't compile them all because it's kind of a lot of work, but if someone wants a specific model, I can upload the files for you. All you need to do is use UABE and the FreeMote library. If you need any help with using these I'd be glad to help!
So... how do I mod custom levels
2 projects | /r/phigrosGame | 22 Jun 2022
Mottled vs Speckled eggs?
2 projects | /r/flappydragon | 14 Jun 2022
Download and run https://github.com/SeriousCache/UABE/releases. File > Open, select the data.unity3d file from the game. Give it a place to store the decompressed file. Tools > Get script information, select all the DLL files from earlier (hit cancel if a DLL is missing, you don't need it). Check Assets, and poke around to your heart's content.
Open Source Adventures: Episode 48: Extracting DLC data from BATTLETECH
2 projects | dev.to | 29 Apr 2022
Next I tried Unity Asset Bundle Extractor which is very nonintuitive but it extracted what I want. "Select All" doesn't work, I needed to select first item, then shift click on the last item. Then I pressed "Export Raw".
What are some alternatives?
UABE - Asset Bundle Extractor [Moved to: https://github.com/SeriousCache/UABE]
UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Wwise-Unpacker - Unpack game audio Wwise files (pck, bnk)
Uber Apk Signer - A cli tool that helps signing and zip aligning single or multiple Android application packages (APKs) with either debug or provided release certificates. It supports v1, v2 and v3 Android signing scheme has an embedded debug keystore and auto verifies after signing.
NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
Il2CppDumper - Unity il2cpp reverse engineer
disunity - An experimental toolset for Unity asset and asset bundle files.
Curb-Your-Death - A mod for Phasmophobia that replaces the standard death sound
KlakSpout - Spout plugin for Unity
Magicite - A BepInEx plugin for the FINAL FANTASY PIXEL REMASTERS that allows for the loading of new assets and replacement of existing assets