extOSC VS SK.Libretro

Compare extOSC vs SK.Libretro and see what are their differences.

extOSC

extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage. (by Iam1337)

SK.Libretro

Libretro wrapper written in C# with support for the Unity game engine (by Skurdt)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
extOSC SK.Libretro
1 1
182 22
- -
5.9 3.8
3 months ago 3 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

extOSC

Posts with mentions or reviews of extOSC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-01.

SK.Libretro

Posts with mentions or reviews of SK.Libretro. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning SK.Libretro yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing extOSC and SK.Libretro you can also consider the following projects:

OscJack - Lightweight C# implementation of OSC server/client

UnityMeshSimplifier - Mesh simplification for Unity.

Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

scriptable-events - Simple and extensible event system for Unity Engine, implemented via scriptable objects

UnityRuntimeNodeEditor - Unity runtime node editor using with Unity UI.

Camelot - Camelot is cross-platform file manager written in C#

client-godot - A long term progressive resource management text based MMORPG being developed in Godot.

SaphireOS - New operating system

UE-OSC - OSC plugin for Unreal Engine 4 Blueprints

voxul - voxul is a voxel framework and voxel mesh editing tool for Unity.