extOSC
extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage. (by Iam1337)
SK.Libretro
Libretro wrapper written in C# with support for the Unity game engine (by Skurdt)
extOSC | SK.Libretro | |
---|---|---|
1 | 1 | |
206 | 33 | |
0.0% | - | |
5.9 | 7.5 | |
about 1 year ago | 26 days ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
extOSC
Posts with mentions or reviews of extOSC.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-01.
SK.Libretro
Posts with mentions or reviews of SK.Libretro.
We have used some of these posts to build our list of alternatives
and similar projects.
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Dynamic Linking a Shared Library at Runtime
I'm trying to dynamic link a libretro core to own frontend which is downloaded through the internet while in-app. While this works with the Windows/Mac/Linux builds... I found that Android (since 7.0) does not allow this anymore according to this link. I am using a library that will load the dynamic link that I found and modified it as far as it could so it would run on Android under Unity until I ran into the error that comes with not allowing dynamic linking of a "private" dynamic library.
What are some alternatives?
When comparing extOSC and SK.Libretro you can also consider the following projects:
voxul - voxul is a voxel framework and voxel mesh editing tool for Unity.
AnyDiff - A CSharp (C#) diff library that allows you to diff two objects and get a list of the differences back.
UI-Toolkit-Plus - Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter
client-godot - A long term progressive resource management text based MMORPG being developed in Godot.
UnityMeshSimplifier - Mesh simplification for Unity.
SaphireOS - New operating system