extOSC VS UE-OSC

Compare extOSC vs UE-OSC and see what are their differences.

extOSC

extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage. (by Iam1337)

UE-OSC

OSC plugin for Unreal Engine 4 Blueprints (by monsieurgustav)
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extOSC UE-OSC
1 1
184 317
- -
5.9 3.4
3 months ago 3 months ago
C# C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

extOSC

Posts with mentions or reviews of extOSC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-01.

UE-OSC

Posts with mentions or reviews of UE-OSC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-01.
  • Connect Max Msp to Unreal Engine/Unity?
    2 projects | /r/MaxMSP | 1 Apr 2023
    I’ve just done a really similar thing with Max and UE4 for my thesis. You’re best downloading the ‘UE4-OSC’ plugin for it: https://github.com/monsieurgustav/UE-OSC

What are some alternatives?

When comparing extOSC and UE-OSC you can also consider the following projects:

OscJack - Lightweight C# implementation of OSC server/client

UnityMeshSimplifier - Mesh simplification for Unity.

Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

UnityRuntimeNodeEditor - Unity runtime node editor using with Unity UI.

scriptable-events - Simple and extensible event system for Unity Engine, implemented via scriptable objects

SK.Libretro - Libretro wrapper written in C# with support for the Unity game engine

voxul - voxul is a voxel framework and voxel mesh editing tool for Unity.

NewFolderWizard-UnityTool - New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.

UI-Toolkit-Plus - Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter

Quest2-VRC - Quest 2 (and Quest 1, Quest Pro and newer) OSC and ADB powered battery information sender, now with OpenRGB support