computer-graphics-from-scratch VS tinyrenderer

Compare computer-graphics-from-scratch vs tinyrenderer and see what are their differences.

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computer-graphics-from-scratch tinyrenderer
12 61
1,143 19,346
- -
2.7 0.0
about 1 year ago 6 months ago
C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

computer-graphics-from-scratch

Posts with mentions or reviews of computer-graphics-from-scratch. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-06.

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing computer-graphics-from-scratch and tinyrenderer you can also consider the following projects:

tinyraytracer - A brief computer graphics / rendering course

sokol - minimal cross-platform standalone C headers

RayTracer - A ray tracing program

raylib - A simple and easy-to-use library to enjoy videogames programming

Tech-Interview-Cheat-Sheet - Studying for a tech interview sucks. Here's an open source cheat sheet to help

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

cgltf - :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

raytracing

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

pibox-os - 📦💻 The Official PiBox Operating System

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.