computer-graphics-from-scratch
tinyraytracer
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computer-graphics-from-scratch | tinyraytracer | |
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12 | 9 | |
1,143 | 4,887 | |
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2.7 | 0.0 | |
about 1 year ago | 10 months ago | |
C++ | ||
GNU General Public License v3.0 or later | - |
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computer-graphics-from-scratch
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What are the best textbooks/resources for learning graphics programming practically in 2023?
I’m getting started too in graphics programming (web developer here) and I’ve started with the Raytracing in One Week-end, I find it to be great (I use ChatGPT along the tutorial to exchange and ask questions when I struggle). Other than that I also bought the OpenGL bible book and the book Computer Graphics from Scratch that you can both find on Amazon, they’re really great.
- Experiences with Pikuma's 3D course?
- Computer Graphics from Scratch
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Best courses for learning graphics programming?
Computer Graphics from Scratch is fully available for free on the website, if you want to check it out first: https://gabrielgambetta.com/computer-graphics-from-scratch
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C programming a modern approach VS Modern C
It may be a bit basic compared to Abrash's but https://gabrielgambetta.com/computer-graphics-from-scratch/
- a dump of some of the resources / tools ive used over the past year
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Beginner Graphic Programming Projects for C++
Computer Graphics From Scratch is my favorite introduction to the subject. It assumes less about the reader than something like the "In A Weekend" series.
- Getting Started With GFX Programming in C in 2022
- I am looking for resources where I can learn the theoretic part of a raytracer, so I can implement it myself.
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Ask HN: What HN post made you money?
This one: https://news.ycombinator.com/item?id=19584921 And wasn't even my post!
A long time ago I found myself teaching Computer Graphics at my alma mater. Over the following years my approach to the subject evolved, and I really got the hang of it. After I stopped teaching, I took my notes, handouts and slides, and made them into a series of articles that I put on my website, where they remained in relative obscurity. Hacker News managed to find it every once in a while, and it was generally well received, but nothing came out of this. Until April 2019, when that post made the HN front page again, except this time it caught the attention of an editor in No Starch Press.
Long story short, my materials are now a book, Computer Graphics from Scratch, sold by No Starch Press [0], and also available for free on my website [1].
This genuinely wouldn’t have happened without your support. THANK YOU, HN community :)
[0] https://nostarch.com/computer-graphics-scratch
[1] http://gabrielgambetta.com/computer-graphics-from-scratch
tinyraytracer
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But can it raytrace?
Source: https://github.com/ssloy/tinyraytracer
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What are the best textbooks/resources for learning graphics programming practically in 2023?
Tiny raytracer and the related tiny series are pretty good implementations of certain popular rendering techniques, without the use of an API.
- Where do I start learning graphics programming?
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yep people like this exist
For some reason, that reminded me of this.
- It is so boring
- Project based learning: a blank for a platformer game in 296 lines of C++
- TinyRayTracer: Understandable RayTracing in 256 lines of bare C++
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Project Ideas
Check out this: https://raytracing.github.io https://github.com/ssloy/tinyraytracer/wiki
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Dissecting the Apple M1 GPU, Part III
An excellent starting point for anyone interested in low-level graphics programming is Sokolov’s tinyraytracer [0]. It’s also a great way to learn a new language (work through the code while porting it to $DIFFERENT_LANGUAGE).
[0]: https://github.com/ssloy/tinyraytracer
What are some alternatives?
RayTracer - A ray tracing program
Open3D - Open3D: A Modern Library for 3D Data Processing
Tech-Interview-Cheat-Sheet - Studying for a tech interview sucks. Here's an open source cheat sheet to help
PortableGL - An implementation of OpenGL 3.x-ish in clean C
cgltf - :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
vello - An experimental GPU compute-centric 2D renderer.
raytracing
sdl2-demo - sdl2 platformer game blank repository
pibox-os - 📦💻 The Official PiBox Operating System
sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description
interview-guide - An opinionated, actionable guide for software engineering interviews.
ApolloRaytracer - A hobby Blinn-Phong shaded ray-tracer written in C++