christmas-lights
Unity-Guide
christmas-lights | Unity-Guide | |
---|---|---|
2 | 2 | |
9 | 39 | |
- | - | |
0.0 | 3.6 | |
almost 2 years ago | 4 months ago | |
C# | C# | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
christmas-lights
-
Add Christmas/Holiday Lights to your Game for FREE! Learn how to create a string lights texture, add them to your trees, and smooth out the path for a more natural/realistic looking result! Full Unity Tutorial in Post
Full Tutorial on YouTube
-
Add Christmas/Holiday Lights to your Game for FREE! Learn how to create a string lights texture, add them to your trees, and smooth out the path for a more natural/realistic looking result! Full Tutorial in Comments
As always, the full project is available on GitHub!
Unity-Guide
-
Useful Tools & Programs for Unity
I found this this useful list of Tools & Programs for Unity. I thought I'd share for anyone that's interested .
- Cool Unity Guide/Wiki on GitHub
What are some alternatives?
raycast-bouncing-bullets - Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!
raycast-bullet-trails - Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitscan gun that makes bullet impact effects, has bullet trails, and fires on left mouse click using the new input system.
lerping-fundamentals - Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.
GameDevTutorials - Houses various game development tutorials and resources.
random-range - Learn a much simpler AND more powerful way to choose random values between two constants, curves, on a curve, or even a single value.
sprite-dicing - Cross-engine tool for lossless compression of sprites with identical areas
Awesome-Gamedev - A curated collection of resources to game development.
surface-manager - Create and use a ScriptableObject-based Surface Management system for your game!
Referenceables - Soft referencing unity resources since 2022
pubsub - Open Source Pub/Sub Messaging Library for Unity